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Quest 2 VR Cafe Diorama

This was a quick environment mock-up I did to help establish look development for an unreleased quest 2 VR project while at Rogue Sun. The goal was to have things optimised for VR, be in a somewhat studio Ghibli, calm art style and be developed in unity. Unfortunately that's all I can really share at this moment in time.

For this project I created custom stylised materials and layer filters for painter to speed up workflow and help unify the style